Game Scene Final Project Post
373 Game Asset Production - Final Post For this project, we were tasked with splitting into a group of 5, and creating a game scene based off of our chosen game, Splitgate. My team consisted of Ben, Liam, Burak, Preston, and myself. Our team decided early on the theme of the visuals, as well as what assets we would be referencing to make our scene feel more in place with the core game Splitgate. During this dvelopment, I was able to experiment with Unity components that I had little experience with before, such as raycasting, during scripting that I can add to games in the future for additional functionality. As the programmer, it was my job to ensure functionality for our player, as well as functional interactivity within our game scene. To fill my role, I worked hard at emulating our game scene UI, as well as making our character controller feel much more crisp. These changes also included numerous audio changes within our scene in order to properly...
